RE Tools

Reverse engineering utilities built for game analysis and low-level development.

AOB Scanner

Array of Bytes pattern scanner with wildcard mask support. Scan process memory for signatures with configurable alignment and region filters.

MemoryScanning

Pointer Chain Resolver

Resolve multi-level pointer chains from a base address. Supports static offsets, module-relative addressing, and chain validation.

MemoryPointers

Disassembly Viewer

x86/x64 instruction disassembler with syntax highlighting. Decode raw bytes or paste hex dumps for quick analysis.

REx86/x64

Structure Reconstructor

Reconstruct C/C++ structures from memory dumps. Define field types, offsets, and alignment — export as C headers.

REStructures

Detour Hook Generator

Generate trampoline-based detour hooks for x86/x64 functions. Handles relative jumps, instruction relocation, and thread safety.

HookingCode Gen

PE Analyzer

Parse PE/COFF headers, sections, imports, and exports. Identify packed binaries, TLS callbacks, and entry point modifications.

PEAnalysis

More tools coming soon. These are integrated into the Kernal client for direct use with live processes.